Tuesday Knight Games is the publisher of the game Two Rooms and a Boom, Anthony Burch's World Championship Russian Roulette, and many other games. Tuesday Knight Games can also be found on BoardGameGeek.com too.

Alan Gerding

Very well, where do I begin? My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet. My father would womanize, he would drink, he would make outrageous claims like he invented the question mark. Some times he would accuse chestnuts of being lazy, the sort of general malaise that only the genius possess and the insane lament. My childhood was typical, summers in Rangoon, luge lessons. In the spring we'd make meat helmets. When I was insolent I was placed in a burlap bag and beaten with reeds, pretty standard really. At the age of 12 I received my first scribe. At the age of fourteen, a Zoroastrian named Vilma ritualistically shaved my testicles. There really is nothing like a shorn scrotum, it's breathtaking, I suggest you try it.

Since the days of my late teens, I learned the secret to life was to always have a gathering of friends on every Tuesday evening. The mysteries of why Tuesday nights and not other nights are those only solved with the practice of experience, revealing language (spoken or written) woefully inadequate in its ability to explain the true power of these regular meetings. So you will just have to blindly trust what you are reading here and now, and just do it. Celebrate every Tuesday night.

But nowadays I'm a psychology professor that designs games and draws inappropriate comics. My gaming journey began with playtesting for others. This naturally led to designing games on my own. Then, one fate spangled evening, I met Sean McCoy in Las Vegas. Our love was hard and fast, and since I already proposed to my girlfriend using a tabletop game, I felt that an equally appropriate proposal for Sean was a partnership in which we would publish beautiful games. We wanted to make games that would inspire and echo the fun we found in our own togetherness. We named our company Tuesday Knight Games after near decades of my own weekly Tuesday celebrations, a celebratory tradition that is still as alive today, as is my passion for gaming, designing, and Sean.

Sean McCoy

Lives in Dallas.

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