World Championship Russian Roulette
World Championship Russian Roulette
World Championship Russian Roulette - Tuesday Knight Games

World Championship Russian Roulette

A Press-Your-Luck Bluffing Game
Regular price$30.00
  • In stock, ready to ship
  • Backordered, shipping soon

Ages 12+ | 2-6 Players | 20-30 Minutes

In this press-your-luck bluffing game, earn points by bidding on how many pulls of your gun's trigger you can survive. The more pulls, the more points... but also the more likely you will lose 1 of your 4 teammates. Be the last alive or the first to 15 victory points to win!

  • Game Box
  • Rulebook
  • x24 Character Tiles
  • x55 Gun Cards
  • x6 Custom Bidding Dice
  • x30 Action Cards
  • x42 Victory Tokens
  • x6 Pocket Reference Tiles

You've made it to the World Championship!

Unfortunately, it's for Russian Roulette.

  • Simultaneous play! Everyone plays at the same time, so no waiting!
  • Only minutes to learn! Follow the steps and be playing in no time!
  • Cheating allowed! Pocket your bullet card, just don't get caught!
  • Intense bluffing! Get rewarded for catching a rotten cheater!
  • Replace luck with skill! Earn action cards that change the game, like aiming your gun at another player!

"... May just be the best bluffing game ever."

Charlie Theel

Ding and Dent

“I think a lot of people are going to really enjoy this one. Dice Tower Judgement: Approved!”

Tom Vasel

The Dice Tower

"What we have here is a tense, fast card game with fantastic presentation, simple mechanics, and the potential for a really raucous good time."


"Russian Roulette is a slick and quick group game with a morbid theme that I just love to get to the table."

Meeple Mountain


Not ready to pull the trigger? Try downloading our free Print-and-Play and take the game out for a spin!

How to Play

In World Championship Russian Roulette, players command a team of Russian Roulette players from around the world - their goal is to be the last team standing, or the first team to 15 points.

Play takes place over a number of turns, with six phases in each turn. All players play each phase simultaneously, so there's no waiting around.

  • In the Pocket Phase players choose one of their seven gun cards to play face down in their "pocket." This allows some players to "cheat" in the game world.
  • In the Spin Phase players shuffle their remaining gun cards, effectively spinning the chamber of their guns.
  • In the Bidding Phase players choose how many cards they will draw from their gun decks.
  • In the Challenge Phase players can choose to challenge each other over whether they have "cheated" by placing a bullet card into their pocket. Challenge correctly and you reap great rewards. Get called out for cheating and... well.
  • In the Trigger Phase players draw cards from their gun decks until they draw the number of cards they bid during the bidding phase. Draw a "Bang!" card, however, and you gain no points and lose a team member.
  • In the Point Phase players gain points (if they survived the Trigger Phase) for each card they drew. The first to fifteen points wins!