Hexcrawling the Void
Hexcrawling the Void
Hexcrawling the Void
Hexcrawling the Void
Hexcrawling the Void

Hexcrawling the Void

For use with the Mothership® Sci-Fi Horror RPG
Regular price$25.00
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1eFirst Edition Compatible

“The universe ended long ago… but don’t worry about that - there is still a profit to be made!”

Hex Crawling the Void is a spaceship hex crawl troupe play system for Mothership!

With troupe play, your players can be the downtrodden crew AND a diverse array of corporate douchebags in the same session. 

Enable your players to act out their worst capitalist impulses on the ship’s poor unfortunate crew as the malfunctioning android caption, before hitting them with the karmic consequences as they play the poor teamsters sent into the reactor core to restart the engines! 

Travel the void in search of derelicts to pillage, outposts to exploit, and artifacts to plunder. 

There are five mini-expansions planned for Hex Crawling the Void,  including:

  • Signals from the Void - a source book of horrible captains.
  • Bylaws of the Void - a rules supplement for those players who want their Board Meetings to be more like Mafia or werewolf.
  • Outposts of the Void – a rules supplement of wild and weird outposts for the players to exploit for profit.
  • Artefact containment procedures - a rules supplement to help with keeping those pesky reality-bending artefacts under control(-ish).
  • The Tempest Nursery - a starting sector for your players to begin their adventures in capitalism. 

Mothership 1e

Short Campaign

Cover art and interior illustrations by Thomas Heitler

Maps and forms by Lazarus

Editing and proofing by Joan Lennon (Granny the Knife)

Windblown Vagrants