Mothership: Warden's Operations Manual

Mothership: Warden's Operations Manual

Sci-Fi Horror Roleplaying Game
Regular price$20.00
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Mothership® 1e (First Edition) was successfully Kickstarted and boxed sets are now shipping to backers. Retail orders will open after all backers receive their products.

1eFirst Edition Core Rulebook

The Warden's Operations Manual takes you from prepping your first session, to running it, to prepping the rest of your campaign in a simple, easy-to-read format. It's chock full of simple advice to improve your horror game, as well as basic procedures for preparing great scenarios for your players.

  • Custom fit the game for your table
  • Generate random horror scenarios
  • Grow your one-shot to an ongoing campaign

Mothership 1e

Teens (PG-13)

Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.

Written by Sean McCoy

Edited by Jarrett Crader

Developed by Donn Stroud, Nick Reed, Tyler Kimball, Fiona Maeve Geist, and Luke Gearing

Illustrated by Ryan Barry, William Davidson, Daniel Francisco, Ty Garlando, Dan Hawksworth, David Hoskins, Junmin Kim, Sean Mccoy, Nayla, Mykell Pledger, and Zach Hazard Vaupen

Tuesday Knight Games

How to Run Mothership

For Wardens

A nuts-and-bolts, easy to master, step-by-step approach to teaching new Wardens how to run Mothership®.

Newbie to Veteran

This little toybox can take you from newbie Warden to veteran in 60 pages. With the WOM in your arsenal, you'll be able to handle common problems like:

  •  How do I prep for a session? How do I know when I'm done prepping?
  •  How do I run a horror game? How do I maintain tension?
  •  What about campaigns? How do I even begin to structure and run one?

Confession Time

"I am not a great gamemaster. So all of the tips in this book have been hard won over many years of frustration, wondering why my campaigns weren't working, or were always stalling out. This book is the product of those hard games!"

— Sean McCoy, creator of Mothership